Player guide
Getting started
- Account access
- Connect a wallet on Base Sepolia and sign the login message. Signing in does not transfer tokens. Use the same wallet to access the same account.
- Navigation
- Open features from the main menu or map buildings. Select the portrait for player ID and account details. Close panels to return to the map.
- Map controls
- Drag to pan; use zoom and reset to adjust the view. Select a plot for its status and actions.
Items & materials
| Item | Source | Use |
|---|---|---|
| ARX | Mining, assistance, trading and eligible Boss rewards. | Production, plot unlocking, crafting, trading, potion restocking and guild skills. |
| Equipment fragments | Battles, equipment or spent robot decomposition, and the Market. | Craft or enhance equipment, craft eligible robots, or donate for guild skills. White, Green, Blue, Purple and Orange fragments match the corresponding recipes. |
| Mechanical parts | Battles or the Market. | Craft equipment and robots, or donate for guild skills. |
| Precision gear | Battles or the Market. | Craft equipment and robots, or donate for guild skills. |
| Gear | Battles or the Market. | Craft equipment from matching recipes. |
| Hydraulic core | Battles or the Market. | Craft equipment and robots, or donate for guild skills. |
| Quantum chip | Battles or the Market. | Craft equipment and robots, or donate for guild skills. |
| Starcore drive fragment | Battles or the Market. | Craft robots from matching recipes. |
| Starfurnace energy | Battles or the Market. | Craft robots or donate for guild skills. Leaders may deposit energy separately into guild operating inventory to charge services. |
| Core fragments | Battles or the Market. | Craft the matching core license in Backpack, or list fragments for sale. |
| Core licenses | Craft from matching core fragments in Backpack. | Unlock eligible plots with the required license and resources. |
| Mine conversion fragment | Possible recovery from spent robot decomposition, or the Market. | Craft a Mine conversion license in Backpack, or list fragments for sale. |
| Mine conversion license | Backpack crafting or the Market. | Select Convert on an eligible early plot to enable assistance permanently. Conversion consumes the license; unused licenses are tradable. |
| Field repair potion | Restock in Battles, or the Market. | Restore health in Battles with a selected quantity. List unused potions from Backpack. |
Mining & assistance
- Unlocking
- Select a locked plot, review its requirements and select Unlock. Craft missing licenses in Backpack.
- Production
- Start production on an idle plot. Harvest when ready, collect pending production ARX in plot details, then start a new cycle.
- Conversion
- Select Convert on an eligible early plot to consume a Mine conversion license and enable assistance. Other eligible plots support assistance by default.
- Assistance
- During production, open the assistance selector. Compare available robots and service rights, select an asset and confirm.
- Assistance rewards
- Claim assistance ARX separately in the plot's assistance area. The displayed cooldown must end before the robot or its service rights can be reused.
- Plot artwork
- Crop and resource illustrations identify plots; they do not produce separate Backpack items.
Backpack
- Inventory
- Filter by category or select Organize to sort. Select an item for available actions. Equipment, robots and service rights use separate inventories.
- License crafting
- Select core or Mine conversion fragments, enter a crafting quantity and confirm.
- Item sales
- Select a tradable item, set its quantity and unit price, then list it. Manage or cancel listings in the Market.
- Deliveries
- Claim available deliveries from the compensation inbox. The inbox can be collapsed.
Equipment
- Acquisition
- Craft in the Equipment Workshop or purchase from the Market. Select a type and quality to preview the recipe and attributes.
- Slots & attributes
- Stardrill gun, Mining exosuit, Magnetic shield, Starfurnace core, Deep scanner and Tactical chip occupy distinct slots. Compare attack, defense and health before equipping.
- Loadout
- Select an inventory item to equip it, or an equipped item to remove it. Select Organize to sort equipment.
- Enhancement
- Select an item, review its requirements and confirm. Enhancement is optional and may fail.
- Sales
- Unequip an unlocked item, select it in inventory and set a listing price. Previously equipped or enhanced items remain tradable.
- Decomposition
- Select Decompose on an unlocked item and review the confirmation. Decomposition consumes the equipment and recovers materials.
Robots
- Acquisition
- Select a tier and recipe in the Robot Workshop, then craft. Crafted robots enter Robot Warehouse. Robots are also available in the Market.
- Inspection
- Select a robot to view its level, durability, remaining services, cooldown and locks. Select Organize to sort the warehouse.
- Assistance slots
- Move a robot from the warehouse to an available personal assistance slot. Assign it through a plot's assistance area when eligible. Return it to the warehouse when unlocked.
- Service sales
- Select a slotted robot, set the service quantity and price, then list its rights. Ownership of the robot is retained, subject to the displayed locks.
- Robot sales
- Select and list an eligible robot from Robot Warehouse. The sale transfers the robot itself, not only its service rights.
- Decomposition
- Select Decompose on an eligible spent robot. Decomposition consumes the robot and recovers fragments, with a possible Mine conversion fragment drop.
Service rights
- Acquisition
- Purchase rights or place a buy order in the Market. Rights grant assistance uses, not robot ownership. Review the tier, remaining uses, cooldown and guild label.
- Use
- Select an eligible right in a producing plot's assistance selector and confirm. Claim assistance ARX from that plot.
- Resale
- List an unlocked right's remaining bundle from service inventory. To sell fewer uses, select the quantity when filling an eligible buy order.
- Locks
- Sold, unused services may lock remaining stock and the source robot. The displayed condition must clear before reuse or sale. Cancelling an unfilled order releases its reservation.
- Cooldown
- Purchases, resales and divided uses retain the shared cooldown. Purchased rights become usable when the displayed timer ends.
- Guild label
- Guild-enhanced rights retain their label and assistance benefit on resale. They are eligible for personal purchase, but not purchase into another guild pool.
Battles
- Targets
- Select a battlefield to inspect ordinary, elite and Boss attributes and possible drops. Prepare equipment before entering.
- Challenges
- Review health and entry requirements, then challenge. Entry costs are consumed even on defeat. Review the result and drops before returning to the battlefield.
- Health recovery
- Select a quantity of Field repair potions and confirm use. Select Restock to replenish supplies.
- Sweeps
- When available, select Sweep, choose the attempt count and confirm. Sweeps consume the displayed allowance without requiring health recovery.
- Playback
- Adjust speed during combat. Ordinary encounters support Skip; other encounters play to completion.
Weekly Boss
- Challenges & ranking
- Equip a loadout and enter Weekly Boss when eligible. Open the ranking after combat to view recorded damage and position.
- Rewards
- After a period ends, open its reward entry and claim before the displayed deadline. Previous-period rewards remain accessible while claimable. Collection is manual.
Market & buy orders
- Browsing
- Select Materials, Equipment, Robots or Service rights. Filter by item, sort by price or recency, and navigate pages. Service rights support tier and minimum-use filters.
- Purchases
- Select a listing and confirm its asset, quantity, attributes, cooldown and total price. If unavailable, refresh and select another listing. Purchases never switch to a replacement automatically.
- Listings
- Open My listings to inspect or cancel unfilled listings. Completed sales credit proceeds automatically.
- Buy orders
- Select Materials, Robots or Service rights under Buy orders. Set requirements, quantity and unit price. For services, select origin and cooldown acceptance. Confirm the reserved budget.
- Order fulfillment
- Select an order, eligible asset and quantity. Review proceeds and confirm. Partial service sales may lock remaining uses until sold uses are consumed. Equipment has no buy orders.
- Order management
- Use filters, sorting and refresh in the Market or My orders. Cancel unfilled requests to recover the remaining reserved budget.
- Guild purchases
- Leaders may purchase eligible robots and personal-origin rights for the guild. Select guild funding for eligible buy orders. Payment uses guild operating ARX; assets enter guild inventory.
- Interrupted actions
- Wait for processing to complete. Check orders, balance and inventory before retrying after a connection interruption.
Guilds
- Membership
- Open Guild to create a named guild or join an existing one.
- Skill donations
- Select ARX or a supported material, including Starfurnace energy, in guild construction. Enter a quantity and donate. Donated assets enter the shared skill warehouse and cannot be withdrawn.
- Skill development
- Leaders upgrade skills using donated resources. Members select Learn and spend personal resources to acquire available levels. Review next-level requirements or expand the full level list.
- Member & donation records
- Expand these sections to view player IDs, roles, learned skills and contributions. Collapse them when not in use.
- Operating inventory
- Service business is leader-only. Deposit or withdraw operating ARX, and deposit physical Starfurnace energy from personal inventory for charging. Operating assets remain separate from skill donations.
- Service charging & sales
- Purchase eligible robots or rights with guild funds in the Market. Select guild stock, set the charge quantity and review the energy required. List charged uses with a quantity and price.
- Stock & proceeds
- Organize inventory or select an asset for available actions, including returning eligible robots to the warehouse. Service sales credit guild operating ARX automatically, not the leader's personal balance.
- Leadership transfer
- Complete or cancel outstanding orders and clear displayed restrictions. Select a member and confirm the transfer. Operating access passes to the new leader.
- Departure
- Select Leave guild and confirm. Donations are not returned; learned guild skills are removed. Leaders must transfer leadership before leaving.
Wallet, settings & help
- Wallet
- View the connected address, network and balances. In-game ARX is separate from wallet-held assets. Deposits, withdrawals and NFT transfers are not available through this page.
- Language
- Select Simplified Chinese, Traditional Chinese or English in Settings.
- Display
- Enable Performance mode to reduce scene detail or Reduce motion to limit animation. Preferences are saved in this browser. Adjust battle speed during combat.
- Private support
- Open bug-reports or tickets in Discord and select the panel button. Describe the issue; screenshots are optional. Only the submitter, staff and Ticket Tool can access reports. Do not submit passwords or wallet secrets.